Parramatta CBD Tuesday C (Mixed) · Arthur Phillip HS · v4.1 — nine rounds of 2026 s2 box scores + season context · 25 Aug 2026
SCORE 39 AND WE WIN.
Ten rounds. Four times we reached 39 — four wins. Six times we didn't — six losses. Not one exception. Round 10: 43–17, with 9 assists against our season average of 4. Everything below exists to find five points.
Run transition first. If the defence is set, identify zone or man before calling.
Packed 2–3 → HIGH–LOW. Man or extended top → SPAIN.
One undersized interior defender: call CROSS. Four calls only—no clutter.
Score pace
Know whether we are finding the five points.
1H · 8:3010on pace
Half20on pace
2H · 8:3029on pace
Final39win line
They sit in 2–3TOWERS → HIGH–LOW
They extend or play manTOWERS → SPAIN
Same player scores 3 straightBOX + 1
Ball enters their cornerTRAP · deny reversal
60-second reset
Truth → fix → jobs → repeat the call.
“We are five points away—not a new team. Their defence is 2–3, so next two possessions: HIGH–LOW. Pai gets us in. Bojan flashes. Billy stays behind the middle. Angela owns the short corner. Rose stays opposite. What is the call? HIGH–LOW.”
Name one observable problem—never a personality.
Give one correction and one call.
Point to each player’s location or matchup.
Players repeat the call before leaving.
Final three minutes
The score decides the unit and risk.
AheadTOWERS · HIGH–LOW
Use the full possession. Make the middle defender choose.
Within 5READ IT · HIGH–LOW / SPAIN
Zone gets HIGH–LOW. Man gets SPAIN. No guessing.
Down 6+STRETCH · 1–2–2
Bojan or Nick gets the clean three. Press after scores.
Stable male rotation. Start TOWERS → Nick replaces Billy for STRETCH → Billy replaces Pai for PAI REST → Pai replaces Nick to return to TOWERS. Pai and Nick are never both off. Raymond’s first assessed spell replaces Billy and keeps Pai + Bojan on to run HIGH–LOW. Woman substitutes remain woman-for-woman.
Shape Chooses the Call
Three defenders in the key with two on top gets HIGH–LOW. Man or an extended top gets SPAIN. CROSS punishes one weak interior defender. DOWN manufactures Nick’s catch. Those are the four calls.
Possession rule: Pai, Nick and Bojan make the creation passes. Rose and Angela screen, space, cut, finish and rebound. If either catches and the finish is closed, protect the ball and make one short reset to the nearest creator—no skip pass, no high–low feed and no pass on the move until game data earns it.
1 · HIGH–LOW — Against 3 in the Key + 2 on Top
Two-pass zone breaker. Pai shifts X2 with one controlled dribble. Bojan flashes behind the top line, Pai passes directly to him, and Billy stays hidden behind X5. Rose and Angela stay deep as finishers—not entry passers.
▶ SLOW 10-SECOND LOOP · TWO CREATION PASSES
Pai shifts X2 with one controlled dribble—do not drive into the packed key.
Bojan flashes behind X2 into the free-throw-line gap.
Pai passes directly to Bojan. Rose and Angela stay deep; they do not handle the entry.
X5 steps to Bojan → Bojan drops to Billy. If X5 stays home, Bojan turns and shoots.
Read order: Bojan high-post shot → Billy behind X5 → Angela or Rose only for a clean catch-and-finish. If the entry is not there, Pai keeps the ball and resets—never force it through a non-creator.
2 · SPAIN — Pai’s Feature Play
Plain English: Billy screens for Pai. As Billy rolls, Bojan screens Billy’s defender. Bojan then pops open for three. Angela and Rose stay wide so nobody can help for free.
▶ SLOW 12-SECOND LOOP · ONE ACTION AT A TIME
Billy screens X-Pai. Pai dribbles tightly past Billy.
Billy rolls to the rim. This pulls X-Billy toward the basket.
Bojan back-screens X-Billy, then pops right. Do not leave before making the screen useful.
Pai passes to Bojan for three. Angela and Rose never leave the corners.
Primary result: Bojan three. If X-Bojan stays home, Billy’s roll is open. If both are covered, Pai keeps the lane. The corners are the final safety valve—not the first read.
Not a packed-zone call. If three defenders are already sitting in the key, stop and call HIGH–LOW.
3 · CROSS — Against One Weak Interior Defender
▶ LOOPING · COLOURED = US · RED X = THEM
Billy starts on the weakside block.
Angela cross-screens his defender across the front of the key.
Billy steps over the top and seals ballside, hands high.
Terepai feeds him. Billy's only read: if doubled, kick to Bojan waiting outside.
One read, not four. Billy inherits the seal and one fixed outlet: Bojan lifts to the same three-point slot every time.
CROSS runs through Billy. Score the seal; if the double comes, Bojan receives the outside kick.
4 · DOWN — Against Anyone Sagging Off Nick
▶ LOOPING · COLOURED = US · RED X = THEM
STRETCH only: Pai · Nick · Bojan with Rose · Angela. Never four men.
Nick starts low near the weakside block. Not moving, not cutting.
Rose sprints down and screens Nick's defender from above.
Nick takes one step out to the wing and catches. That's the entire movement.
Terepai or Bojan delivers on time. Nick shoots or swings.
Highest-value screen on the team. Nick can't create his own shot and can't cut on that knee — so we manufacture the shot instead.
How to Set a Screen
The gate. A bad screen is worse than none — it's a foul or a wasted possession.
Sprint to the spot, then stop. A screen you jog into isn't one.
Wide base, low, arms crossed on your chest. No hooking call, and it protects you.
Screen the defender, not a spot. Aim at his shoulder. Can't touch him? He goes under.
Do not move on contact. Even leaning is an offensive foul.
Your back points where the handler is going. The angle is the play.
Hold one beat, then release. Leaving early kills it.
The handler's half: run your man into the screen, shoulder to shoulder.
Screen the Defender the Call Targets
One call, one screening job. SPAIN screens the on-ball defender and then the roller’s defender. DOWN screens Nick’s defender. HIGH–LOW uses spacing and a legal seal—not three bodies crowding the key.
Call
First screen
Second action
SPAIN
Billy screens Pai’s defender
Bojan back-screens Billy’s defender, then pops
DOWN
Rose pin-downs Nick’s defender
Nick lifts one step to the catch
HIGH–LOW
No ball screen
Billy seals behind X5 as Bojan catches high
Screening is precision, not traffic. Nobody screens an area and nobody chases a defender through the lane. Arrive, become stationary, make contact legally, then release into the next job.
Legal
Come from where he can see you and you can plant right on him — no distance required.
Come from his blind side and you must leave one normal step. Help defenders watch the ball, so this catches people out.
Once planted, do not move. He runs into you, not the other way round.
No double seals. Two screeners on one stationary defender shrink our spacing and increase offensive-foul risk. The new system creates one clean advantage at a time.
Transition — Before Any of This
▶ LOOPING · COLOURED = US · RED X = THEM
Triggers: any clean defensive rebound · any steal · their big above the free-throw line when the shot goes up.
Whichever big rebounds outlets immediately to Terepai. No dribble, no survey.
Only one big runs. The other trails. They alternate — pace without gassing them.
Rose and Angela fill the wings wide. Fifth player is the safety.
Terepai reads it: paint empty → attack · big back, wings not → hit a runner · all set → identify the defence and call HIGH–LOW or SPAIN.
Push after made baskets too. Rose or Angela takes it out and advances — no male may steal from her in the backcourt.
Evidence Standard
Published statistics show what has happened. Position fits are coaching recommendations drawn from those numbers and observed gameplay—not the self-selected position field on a profile. Every card lists a primary and secondary fit, in that order, and new games can change them.
⏰ Registration — Locked by Friday
Angela organises registration, kit, trials and availability. Pai approves material roster changes.
Payment: SSB checkout does not accept Amex — that was the decline. Use another card.
Cost: $1,265 team ($200 nomination + $1,065) · $86/player with jersey, $56 without · shorts ~$35–50. Nine players ≈ $252–267 each.
Men (5 confirmed): Pai · Nick (captain) · Bojan (6'4") · Billy (6'4") · Raymond Sinchongco. Brian Kim is deep reserve — male absence only.
Women (2 confirmed + 2): Angela · Rose locked. Trials: Andrea · Tay · Vivien — best two fits. Fallback: Well & Co Players Rep, then netball.
Out: Antony (door open) · Kevin · Jacob · Antonia. Dom is November, outside the active nine.
🎂 Tuesday: Antony turns 22 Saturday — celebrate at the game.
The Roster
Two towers. One lead handler. Two proven shooting threats. Antony averaged 21 points, but when one player produced more than half the scoring the team went 1–3. The current system creates connected advantages through HIGH–LOW, SPAIN, transition and the offensive glass.
Nick Heng is captain — decided last season. Terepai is the engine, and owns roster decisions. Angela organises — SSB, trials, kit, availability, playbook upkeep — and brings material roster calls back to Pai.
⚠️ Register four consistently available women; five provides stronger coverage. Two must be on court every live-ball minute, so two registered women leaves no absence cover. Angela and Rose are confirmed; two more come from the Andrea / Tay / Vivien trials. A third woman ≈ 84% of Tuesdays covered; a fourth ≈ 95%.
Player profiles Position fit is about the lineup—not the profile dropdown.
Primary positionThe player’s default role in our system.
Secondary positionThe best team-balanced switch when the lineup changes.
Jump to a player
One Player · One Cue
Coach the next observable action—not the person. Give one cue per shift, then let the game show whether it worked.
PaiSPAIN: turn the corner → rim · Billy · Bojan.PG · SG · SF creator
BojanBack-screen Billy’s defender → pop straight to three.High–low hub · shooting threat
BillySPAIN: screen → roll. HIGH–LOW: hide behind X5.One hard rim action
RoseScreen, stay wide, crash. Catch open → finish.If closed: protect + short reset
AngelaOwn the short corner. Catch open → finish.If closed: protect + short reset
NickReady feet. Clean catch → shoot or swing.Primary shooting guard
RaymondDefend. Hold spacing. Make the simple pass.Track first three rounds
29 games · 277 points · 294 rebounds · 86 assists · 14 steals · 7 blocks across all teams.
→ Why These Three Positions
Point Guard first: 3.2 assists per game supports the primary decision-maker role. Shooting Guard or Small Forward: 11.9 points and 13.1 rebounds let Pai attack, cut and rebound from either wing when Nick or Bojan initiates. He is never assigned an interior position.
★ Benchwarmers Match Analysis
2+ assists → the team scores 42.7. Under 2 → 29.2. This is derived from the recorded Benchwarmers games, separate from the published SSB averages above.
→ Focus
Distribute first. The points still come through transition and SPAIN when Billy’s roll or Bojan’s pop pulls the help away.
⚙ Note
Plays two games most Tuesdays across two rosters — roughly 18 games a season where everyone else plays 9.
BS
Bojan
Core~193cm
PrimaryPower Forward
SecondarySmall Forward
11.7PTS · L312.3REB · L3
"Screen. Pop. Punish the help."
★ The Number That Matters
11.7 and 12.3 over his last three, top scorer in two of them — on the bottom team in the division, with one assist coming his way in three games. Sixteen rebounds in one game was 59% of his team's total.
✓ Strengths
Confirmed three-point shooting threat
11.7 points over his last three
12.3 rebounds over his last three
Passing ability observed and confirmed
Recorded 16 rebounds in one game
→ Defensive Role
Left of the key — the mobile tower. Steps out to the corner and recovers.
✓ Two-Way Offensive Role
HIGH–LOW: flash into the gap and pass high-to-low. SPAIN: back-screen Billy’s defender, then pop immediately for the three. His shooting gravity and passing are both used without parking him inside.
Shooting Guard first: DOWN and the corner role are designed to create his clean catch. Point Guard second: 118 career assists give the team a credible organiser when Pai is resting or working off ball.
✓ Strengths
5.3 points per game
4.0 rebounds per game
1.6 assists per game
60 career wins at a 69.8% win rate across all teams
→ Best Use
DOWN creates a clean catch with minimal movement, allowing us to use Nick’s shooting and decision-making while managing his knee.
⚙ Game-Day Cue
As captain and one of the team’s two primary creators, set the passing standard: two team passes before a settled half-court shot.
Small Forward first, Shooting Guard second matches Rose’s top-of-zone defence, pin-downs and movement into the offensive glass while keeping the two interior positions available for the team’s towers. The fit stays provisional until three rounds of tracked gameplay confirm it.
→ Job
Screener — pin-downs for Nick, ball screens when Bojan is elsewhere
Stay wide, cut only when the lane opens and crash the offensive glass
Possession rule: catch-to-finish when open; otherwise protect the ball and make one short reset to Pai, Nick or Bojan
→ Defensive Role
Top of the zone beside Terepai. Deny the reversal, jump the skip.
⚙ Development
For the first three rounds, track screens producing a shot, offensive rebounds, completed short resets and turnovers. Expand the passing role only when the game data supports it.
Power Forward first: 2.9 rebounds per game plus the cross-screen, box-out and short-corner work support the front-court role. Small Forward second: it preserves those same right-side responsibilities without displacing Billy or Bojan at Centre.
Designed catch: the short-corner look in HIGH–LOW is a catch-to-finish opportunity—not a playmaking assignment
→ Defensive Role
Right of the key. Physical closeouts, box out, own her baseline.
⚙ Game-Day Cue
On the designed short-corner catch: finish if open. If help closes it, chin the ball, pivot and make one short reset to Pai, Nick or Bojan. No skip pass or pass on the move. When finishing, use the 45° angle off the glass.
BK
Billy
Core6'4" · ~193cm
PrimaryCentre
SecondaryPower Forward
Role confirmed · rim anchor · interior finisher
"Anchor the rim. Seal. Finish strong."
→ Job
Rim anchor in the 2-3 — hold position below the free-throw line.
Rolls in SPAIN and seals in CROSS — hands high, one read: doubled → Bojan outside.
Rebound, outlet immediately and trail the possession.
Rim-run in transition when Bojan trails; alternate.
⚙ Game-Day Cues
Finish toward the rim. Use the height advantage where it is strongest.
The finish is one move: catch → one bounce → high gather → two strong steps → up.
Take what the seal gives you; when doubled, use the assigned outlet to Bojan.
⚙ First three rounds
Mikan both hands · rebound & outlet under 2 seconds ×20 · seal-and-catch off Bojan's drop.
?
Raymond Sinchongco
NewFit to verify
Primary · provisionalSmall Forward
SecondaryShooting Guard
Track defence · spacing · passing decisions
"Defend. Space. Make the simple read."
→ Why These Two Positions
Small Forward first, Shooting Guard second is the initial wing fit: defend, hold spacing and make the simple pass or open shot. It stays provisional until three rounds of gameplay provide evidence to confirm or change it.
Historical reference · outside active rotation
AG
Antony
Historical196cm
PrimaryCentre
SecondaryPower Forward
20.9PTS14.8REB0.3AST0.8STL0.5BLK
"Outlet it. Then trail."
Stepped away for next season — not the team, just the game. Door stays open. Went 21 & 20 in Round 10 on the way out — the benchmark a rim anchor sets, and the standard Billy inherits.
61% of our scoring. But his points correlate −0.60 with everyone else's, and at 50%+ of team scoring we went 1–3 averaging 34. He scores 22.0 in wins and 20.0 in losses — output unrelated to result.
9 games · 183 points · 134 rebounds · 2 assists · 8 steals · 4 blocks · 5 wins (55.6%) across all teams.
→ Why These Two Positions
Centre first: 14.8 rebounds and 20.9 points per game support the primary interior role. Power Forward second: it keeps that rebounding and finishing available beside another rim anchor.
→ Historical Finding
One player produced 61% of the team’s scoring. At 50%+ scoring concentration, the team went 1–3 averaging 34. This evidence informed the current distributed-offence model.
Dominique · Limited November Availability
Confirmed availability: expected from November for approximately two games and outside the season fee split.
Rotation status: not included in the core weekly rotation because availability is limited.
Provisional position fit: Small Forward first · Power Forward second.
Assigned role when available: fill a transition lane, screen, box out and take the safety position.
System rule: use the existing calls and rotation so the core weekly lineup remains stable.
🎯
Optional Drills — 10 Minutes Before Tip
Tap to expand · Optional · Matched to each role
Everyone: Mikan, both hands, continuous — the whole division's finishing gap in one drill.
Terepai: SPAIN reads — finish · Billy roll · Bojan pop · corner help — plus 25 left-hand finishes.
Billy: rebound & outlet under 2 seconds ×20 · seal-and-catch off Bojan's drop — one bounce, up.
Nick: corner catch-and-shoot ×25 — one step, catch, shoot.
Rose & Angela: screening angles ×10 — feet, base, back angle · box-out hold-then-go ×10.
Bojan: SPAIN back-screen → immediate pop → catch-and-shoot three ×20.
Defence · Who’s Who
PAIPaiTop left
RORoseTop right
BOBojanMobile big
BIBillyRim anchor
ANAngelaBaseline
What Is Happening?
Start in 2–3. Change only when the game gives us a reason.
Run what they run — with two 6'4" players in it. Every side in this division packs the key with three ordinary-sized bodies and it works. We can do it with two 6'4" towers — Billy at the rim, Bojan mobile. The whole division averages 33 points — daring them to shoot from outside is the right bet every night.
▶ BOOMERANG LOOP · SHIFT → HELP → RECOVER · BILLY HOLDS THE RIM
Spot
Player
Job
Top left
Terepai
Pressure the handler, force him left. Sets the angle for everyone.
Top right
Rose
Deny the reversal, jump the skip.
Left of key
Bojan
Mobile tower — steps out to the corner and recovers.
Rim
Billy
Never above the free-throw line.
Right of key
Angela
Physical closeouts, box out, own her baseline.
Six Rules
All five retreat on every shot.
Hands up, always.
Box out before you chase the rebound.
Stop the ball first, then recover.
Call "BALL" and "SHOT" out loud.
Trap the corners — never gamble in the middle.
The Corner Trap
When the ball goes to the corner, the nearest tower and the top defender on that side converge. The corner is the one place a trap can't be split.
▶ BOOMERANG LOOP · CORNER → CLOSE EXITS → RESET
This replaces Kevin's 2.1 steals a game — half the team's total, and he's gone. It costs nothing when it fails because Billy never leaves the rim. The Pibblers take 11 steals a game in an equally weak division and hold teams to 26.3 in wins.
One dominant scorer, rest are passengers. Best Friends beat us 43–30 on Jordan Schick's 20 & 12 — from a 3–6 team. Ball & Order (Kenny Ngo 13, Carl Cruz 12/11).
Defence:BOX-AND-1. Bojan chases him everywhere. Take him away and they have nothing. Watch BOX-AND-1
Play: CROSS. Their one big is busy scoring — a woman screens, Billy seals. Watch CROSS beat it
Extra: if he's going to get 20, make him take 25 shots to do it.
They pass and share. Hoopligans 2.0 — 1st at 8–1, 48 points and 10 assists, Ryan Madden 14/7/5. Beat us 42–37 despite being out-rebounded 34–29, with three times our assists.
Defence:deny the reversal. Pressure the passer, not the handler. Trap the corners hard. Watch the corner trap
Play: DOWN. Smaller and quicker — screen Nick open, shoot over them, crash the glass. Watch DOWN beat it
Extra: this is the benchmark. 10 assists to our 4 is the whole gap between 1st and 8th.
The 43–17 Sakura win is excluded. These four games are what survives against finals-level opposition.
Opponent
Result
REB
AST
STL
Swish Me Luck
L 13–34
20–42
4–8
8–13
Dunkstersz
L 29–35
30–18
6–7
5–9
Hoopligans 2.0
L 37–42
34–29
4–12
5–9
Ball & Order SBU
L 34–40
27–23
1–3
1–3
TOTAL
0–4 · avg −9.5
111–112
15–30
19–34
The glass is even — 111 to 112. Rebounding is not the failure. Creation is: they doubled our assists. Ball security is second: 34 steals to our 19. Strip out the Swish blowout and the margins were 6, 5 and 6 — three games inside two possessions.
We are not structurally far away. Possession quality, a stable rotation and defined roles turn those three games. That is the whole rebuild.
The Ladder
#
Team
W–L
PTS
AST
REB
Type
1
Hoopligans 2.0
8–1
48
10
32
Movers
2
Ball & Order SBU
8–1
38
5
30
One Man
3
Swish Me Luck
7–2
34
4
39
Wall
4
Dunkstersz
7–2
33
4
27
Wall
6
Best Friends
3–6
33
5
29
One Man
8
Benchwarmers
3–6
34
4
29
—
Everyone in this division scores 33–34. Rebounds don't separate the ladder — Swish Me Luck lead with 39 and sit 3rd. Steals don't either. Assists do, and only at the very top.
The Scorecard
KPI
Target
Why
Points
39+
Four games at 39+, four wins. No exception.
Competitive floor
35+
Keeps the close top-four games inside one possession.
Points allowed
36 or fewer
Turns it into a possession battle.
Assists
7+
Pai first reader, Bojan second.
Opponent steals
6 or fewer
The second gap against the top four.
Rebound margin
0 or better
Already near even — protect it.
Scoring concentration
No one above 45%
Stops the single-player funnel.
Screens producing a shot
count them
Makes the women's off-ball value visible.
Lineup ratio
3 men / 2 women
Every live-ball minute.
Screens do not appear in the SSB box score. Tally screens set and screens producing a shot on a phone, and spot-check points because SSB has sometimes logged 1-point foul-shot trips as 2-point baskets. This records off-ball value the published statistics cannot show.
Game Format
Two × 17-minute running halves. Clock stops in the final minute if within 8.
One timeout per half. Not after scoring; yes after being scored on.
Four personal fouls out. Six team fouls in a half = bonus.
One-minute overtime if tied.
Player Balance
Minimum 2 men and 2 women on court, maximum 3 of either.
Our standard: 3 men + 2 women, no exceptions.
Minimum 4 to start. Not on within 3 minutes = 2 points conceded per minute. Fewer than 4 by half-time = forfeit.
⚠️ Mixed-Only Rules — Verified in SSB Bylaws
Both rules below are published in SSB's Mixed bylaws PDF (the Nov 2025 Mixed BYLAWS document on sydneysocialbasketball.com.au, checked 25 Aug 2026). One caveat: that PDF is titled for Arncliffe — one email to info@sydneysocialbasketball.com.au confirming Parramatta Tuesday C runs the same document closes the loop.
Female shot protection ("Obstruction Fouls")
When a female has the ball above chest height with shooting intent, males within reach must freeze — arms straight up, feet planted.
Males CAN steal while the ball is below her chest. If she throws it into your straight-up arms, play on.
Backcourt possession
Males cannot steal from a female in the backcourt while she has possession or is dribbling. Live again once she crosses half-court.
On rebounds: once she controls the ball below her chest, it's possession — can't be stripped. Above her chest it can still be stolen.
Illegal contact causing a steal = foul.
Fouls & Situations
Forfeit = $100 fine. Two in a season and our nomination is rejected next year.
Finals eligibility: 5 of 11 rounds per player. Checked at Round 4, not Round 9.
Up 10+ inside three minutes: hold the zone, no fouls, no gambles.
Down late: 1-2-2 press, foul early rather than at the buzzer.
Common Fouls — Don't Give Them Up
Obstruction (the freeze). The biggest gift in Mixed — arms up before the ball goes above her chest, then statue.
Reach-in. #1 most common. Can't see the ball? Move your feet.
Verticality. Straight up at the rim is legal; leaning isn't. Four fouls goes fast.
Box-out arm bar. Use the body, never the arms.
Charge. Set feet beat you — spin off or kick, don't barrel through.
Timeouts — Ammunition, Not Breathers
Call it: to stop a 6-0 run · after back-to-back turnovers · to script the shot inside two minutes.
Don't: in the first five minutes, or to argue a call.
Who: Nick calls it. Terepai backs up when Nick's off the floor.
The Coaching Loop
Built from FIBA/WABC game coaching and the Australian Sports Commission’s Game Sense approach, then reduced for a social team with limited training time.
Observe two possessions. Name what actually happened.
Change one constraint. Unit, call, spacing or defensive shape—never all four.
Give one specific cue. “Bojan, back-screen then pop” beats “move the ball.”
Record the response. Did the next two possessions create clean catches, turnovers or stops?